Self-contained single-file HTML export for cards. Mobile-first,
dark theme, zero dependencies. Each card type gets its own
interactive treatment: snippet tap-to-copy, template slot filling,
checklist with progress bar, decision structured layout, link
tap targets. Filter chips by type, search across all cards.
Usage: nib export -f html -o deck.html
nib export -f html -t triage -o triage.html
This commit is contained in:
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package export
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import (
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_ "embed"
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"encoding/json"
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"html/template"
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"io"
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"strings"
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"time"
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"github.com/lerko/nib/internal/db"
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"github.com/lerko/nib/internal/display"
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)
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//go:embed template.html
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var templateHTML string
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type TemplateSlot struct {
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Name string `json:"name"`
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Default string `json:"default"`
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}
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type CheckStep struct {
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Text string `json:"text"`
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Done bool `json:"done"`
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}
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type DecisionData struct {
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Chose string `json:"chose"`
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Why string `json:"why"`
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Rejected []string `json:"rejected"`
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}
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type CardView struct {
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ID string
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Glyph string
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CardType string
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Title string
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Body template.HTML
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Description template.HTML
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SearchText string
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Pinned bool
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Tags []string
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UseCount int
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LinkURL string
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Slots []TemplateSlot
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TemplateBody string
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Steps []CheckStep
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Progress int
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Decision DecisionData
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}
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type DeckView struct {
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Title string
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Count int
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ExportedAt string
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Types []string
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Cards []CardView
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}
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func RenderHTML(w io.Writer, entities []*db.Entity, title string) error {
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tmpl, err := template.New("deck").Parse(templateHTML)
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if err != nil {
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return err
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}
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seen := map[string]bool{}
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var types []string
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var cards []CardView
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for _, e := range entities {
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if e.CardType == nil {
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continue
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}
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ct := string(*e.CardType)
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if !seen[ct] {
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seen[ct] = true
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types = append(types, ct)
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}
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cards = append(cards, buildCardView(e))
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}
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data := DeckView{
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Title: title,
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Count: len(cards),
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ExportedAt: time.Now().Format("Jan 2, 2006"),
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Types: types,
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Cards: cards,
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}
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return tmpl.Execute(w, data)
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}
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func buildCardView(e *db.Entity) CardView {
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ct := ""
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if e.CardType != nil {
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ct = string(*e.CardType)
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}
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title := ""
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if e.Title != nil {
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title = *e.Title
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}
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body := e.Body
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desc := ""
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if e.Description != nil {
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desc = *e.Description
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}
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search := strings.ToLower(title + " " + body + " " + desc + " " + strings.Join(e.Tags, " "))
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cv := CardView{
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ID: e.ID,
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Glyph: display.DisplayGlyph(e.Glyph, e.CardType),
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CardType: ct,
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Title: title,
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Body: template.HTML(template.HTMLEscapeString(body)),
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SearchText: search,
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Pinned: e.Pinned,
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Tags: e.Tags,
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UseCount: e.UseCount,
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}
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if desc != "" {
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cv.Description = template.HTML(template.HTMLEscapeString(desc))
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}
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if e.CardData != nil {
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parseCardData(&cv, ct, *e.CardData, body)
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}
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return cv
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}
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func parseCardData(cv *CardView, ct string, raw string, body string) {
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switch ct {
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case "snippet":
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// body is the snippet content, already set
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case "template":
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var data struct {
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Slots []TemplateSlot `json:"slots"`
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}
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if json.Unmarshal([]byte(raw), &data) == nil {
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cv.Slots = data.Slots
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}
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cv.TemplateBody = body
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case "checklist":
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var data struct {
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Steps []CheckStep `json:"steps"`
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}
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if json.Unmarshal([]byte(raw), &data) == nil {
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cv.Steps = data.Steps
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done := 0
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for _, s := range cv.Steps {
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if s.Done {
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done++
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}
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}
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if len(cv.Steps) > 0 {
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cv.Progress = (done * 100) / len(cv.Steps)
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}
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}
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case "decision":
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var dec DecisionData
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if json.Unmarshal([]byte(raw), &dec) == nil {
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cv.Decision = dec
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}
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case "link":
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var data struct {
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URL string `json:"url"`
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}
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if json.Unmarshal([]byte(raw), &data) == nil {
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cv.LinkURL = data.URL
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}
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}
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}
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