36999cd825
Adds `nib tui` command and `make tui` target. Scrollable entity list with j/k navigation, enter for detail view, `a` to capture new entries using the existing parse grammar, and `d` to delete.
177 lines
3.2 KiB
Go
177 lines
3.2 KiB
Go
package tui
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import (
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tea "github.com/charmbracelet/bubbletea"
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"github.com/lerko/nib/internal/db"
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)
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type viewState int
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const (
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stateList viewState = iota
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stateDetail
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stateInput
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)
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type model struct {
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store *db.Store
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state viewState
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width int
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height int
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list listModel
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detail detailModel
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input inputModel
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status string
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err error
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}
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func newModel(store *db.Store) model {
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return model{
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store: store,
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state: stateList,
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list: newListModel(),
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detail: newDetailModel(),
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input: newInputModel(),
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}
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}
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func (m model) Init() tea.Cmd {
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return loadEntities(m.store, db.DefaultListParams())
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}
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func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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case tea.WindowSizeMsg:
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m.width = msg.Width
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m.height = msg.Height
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m.list.setSize(m.width, m.contentHeight())
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m.detail.setSize(m.width, m.contentHeight())
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return m, nil
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case entitiesLoadedMsg:
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m.list.setEntities(msg.entities)
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m.status = ""
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m.err = nil
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return m, nil
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case entityCreatedMsg:
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m.state = stateList
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m.input.reset()
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m.status = "created"
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return m, loadEntities(m.store, db.DefaultListParams())
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case entityDeletedMsg:
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m.status = "deleted"
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return m, loadEntities(m.store, db.DefaultListParams())
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case errMsg:
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m.err = msg.err
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return m, nil
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case tea.KeyMsg:
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if m.state == stateInput {
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return m.updateInput(msg)
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}
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return m.updateKeys(msg)
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}
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return m, nil
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}
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func (m model) updateKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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switch {
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case msg.String() == "q" || msg.String() == "ctrl+c":
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return m, tea.Quit
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case msg.String() == "a" && m.state == stateList:
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m.state = stateInput
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m.input.focus()
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return m, m.input.ti.Focus()
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case msg.String() == "esc":
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if m.state == stateDetail {
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m.state = stateList
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}
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return m, nil
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case msg.String() == "enter" && m.state == stateList:
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if e := m.list.selected(); e != nil {
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m.detail.setEntity(e)
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m.state = stateDetail
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}
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return m, nil
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case msg.String() == "d" && m.state == stateList:
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if e := m.list.selected(); e != nil {
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return m, deleteEntity(m.store, e.ID)
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}
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return m, nil
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}
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switch m.state {
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case stateList:
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m.list = m.list.update(msg)
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case stateDetail:
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m.detail = m.detail.update(msg)
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}
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return m, nil
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}
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func (m model) updateInput(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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switch msg.String() {
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case "esc":
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m.state = stateList
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m.input.reset()
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return m, nil
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case "enter":
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if e := m.input.submit(); e != nil {
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return m, createEntity(m.store, e)
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}
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return m, nil
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}
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m.input = m.input.updateKey(msg)
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return m, nil
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}
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func (m model) View() string {
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var content string
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switch m.state {
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case stateList:
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content = m.list.view(m.width)
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case stateDetail:
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content = m.detail.view(m.width)
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case stateInput:
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content = m.list.view(m.width)
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}
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header := titleStyle.Render("nib")
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footer := m.footerView()
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return header + "\n" + content + "\n" + footer
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}
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func (m model) footerView() string {
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if m.state == stateInput {
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return m.input.view(m.width)
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}
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if m.err != nil {
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return errorStyle.Render("error: " + m.err.Error())
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}
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if m.status != "" {
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return statusStyle.Render(m.status)
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}
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return helpStyle.Render("a:add enter:view d:delete q:quit ?:help")
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}
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func (m model) contentHeight() int {
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return m.height - 3
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}
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