fix: seed status and latency from DB history on startup
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@@ -193,6 +193,16 @@ func (e *Engine) Start(ctx context.Context) {
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if s.Type == "push" {
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s.LastCheck = time.Now()
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}
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if h, ok := e.GetHistory(s.ID); ok && len(h.Statuses) > 0 {
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if h.Statuses[len(h.Statuses)-1] {
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s.Status = "UP"
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} else {
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s.Status = "DOWN"
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}
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if len(h.Latencies) > 0 {
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s.Latency = h.Latencies[len(h.Latencies)-1]
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}
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}
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e.liveState[s.ID] = s
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e.addToTokenIndex(s)
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e.mu.Unlock()
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