refactor(models): split Site into SiteConfig + SiteState
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Site now embeds SiteConfig (22 persistent fields) and SiteState
(11 ephemeral runtime fields). Field access unchanged via promotion
— site.Name and site.Status still work.

Store layer deals exclusively in SiteConfig — the DB never sees
runtime state. Engine's liveState keeps full Site composites.
UpdateSiteConfig reduced from 11-line field-by-field copy to
`existing.SiteConfig = cfg`.

RunCheck takes SiteConfig (only needs config fields). Checker is
now statically prevented from reading/writing runtime state.

Backup.Sites changed to []SiteConfig — exports no longer carry
zero-valued runtime fields. Import backward-compatible (json
ignores unknown fields).
This commit was merged in pull request #109.
This commit is contained in:
2026-06-11 17:13:09 -04:00
parent ba4465daa2
commit 52ccd7ad91
23 changed files with 356 additions and 230 deletions
+4 -7
View File
@@ -535,7 +535,7 @@ func (m *Model) submitSiteForm() tea.Cmd {
threshold = 7
}
site := models.Site{
cfg := models.SiteConfig{
ID: m.editID,
Name: d.Name,
URL: d.URL,
@@ -559,11 +559,8 @@ func (m *Model) submitSiteForm() tea.Cmd {
st := m.store
m.state = stateDashboard
if m.editID > 0 {
// The engine's in-memory config updates immediately; the DB write
// follows in the Cmd. New sites enter the engine via its poll loop
// once the insert lands.
m.engine.UpdateSiteConfig(site)
return writeCmd("Update site", func() error { return st.UpdateSite(context.Background(), site) })
m.engine.UpdateSiteConfig(cfg)
return writeCmd("Update site", func() error { return st.UpdateSite(context.Background(), cfg) })
}
return writeCmd("Add site", func() error { return st.AddSite(context.Background(), site) })
return writeCmd("Add site", func() error { return st.AddSite(context.Background(), cfg) })
}