perf(tui): precompute maintenance set, eliminate redundant GetAllSites
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Replace O(windows × sites) isMonitorInMaintenance with O(1) map lookup.
buildMaintSet runs once per refreshLive/handleTabData, not per call site.

groupSparkline/groupUptime now use m.sites (already on model) instead of
calling engine.GetAllSites() which copies the full map under a mutex.
This commit was merged in pull request #172.
This commit is contained in:
2026-07-01 19:37:27 -04:00
parent b90033c7f0
commit a32a443a4a
6 changed files with 103 additions and 10 deletions
+2 -4
View File
@@ -156,9 +156,8 @@ func resolveSparklineIndex(x, sparkWidth, dataLen int) int {
}
func (m Model) groupSparkline(groupID int, width int, bg lipgloss.TerminalColor) string {
allSites := m.engine.GetAllSites()
var childStatuses [][]bool
for _, s := range allSites {
for _, s := range m.sites {
if s.ParentID == groupID && !s.Paused && !m.isMonitorInMaintenance(s.ID) {
hist, _ := m.engine.GetHistory(s.ID)
if len(hist.Statuses) > 0 {
@@ -209,9 +208,8 @@ func (m Model) groupSparkline(groupID int, width int, bg lipgloss.TerminalColor)
}
func (m Model) groupUptime(groupID int) string {
allSites := m.engine.GetAllSites()
var allStatuses [][]bool
for _, s := range allSites {
for _, s := range m.sites {
if s.ParentID == groupID && !s.Paused && !m.isMonitorInMaintenance(s.ID) {
hist, _ := m.engine.GetHistory(s.ID)
if len(hist.Statuses) > 0 {