refactor(core): remove store global singleton, thread store explicitly

Remove store.Get()/SetGlobal()/Current. Store is now passed explicitly
to all consumers via constructor parameters and function arguments.

- TUI Model holds store field, set via InitialModel(isAdmin, store)
- monitor.StartEngine(s) and InitHistoryFromStore(s) accept store
- server.Start(cfg, s) closes over store in HTTP handlers
- main.go threads store to SSH server, TUI, monitor, server
- isKeyAllowed receives store as parameter

No more hidden dependency on package-level mutable state in store pkg.
Monitor package still uses package-level state (LiveState, etc.) — will
be encapsulated into Engine struct in Phase 7.
This commit is contained in:
2026-05-15 00:45:07 -04:00
parent d4f4012c8a
commit a6bb9a7aff
9 changed files with 62 additions and 94 deletions
+3 -7
View File
@@ -20,11 +20,7 @@ var (
historyMu sync.RWMutex
)
func InitHistoryFromStore() {
s := store.Get()
if s == nil {
return
}
func InitHistoryFromStore(s store.Store) {
all, err := s.LoadAllHistory(maxHistoryLen)
if err != nil {
AddLog("Failed to load check history: " + err.Error())
@@ -74,8 +70,8 @@ func RecordCheck(siteID int, latency time.Duration, isUp bool) {
h.Statuses = h.Statuses[len(h.Statuses)-maxHistoryLen:]
}
if s := store.Get(); s != nil {
go func() { _ = s.SaveCheck(siteID, latency.Nanoseconds(), isUp) }()
if db != nil {
go func() { _ = db.SaveCheck(siteID, latency.Nanoseconds(), isUp) }()
}
}