fix(tui): stable monitor count and universal group icons
Site count in tab label and footer now reflects total monitors (excluding groups) regardless of collapse state. Down count also computed from all sites so collapsed groups with down children still surface in the badge. Replaced Nerd Font folder glyphs with standard Unicode triangles for cross-font compatibility.
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+12
-6
@@ -764,8 +764,14 @@ func (m Model) View() string {
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}
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func (m Model) viewDashboard() string {
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allSites := m.engine.GetAllSites()
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totalMonitors := 0
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downCount := 0
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for _, s := range m.sites {
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for _, s := range allSites {
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if s.Type == "group" {
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continue
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}
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totalMonitors++
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if !s.Paused && !m.isMonitorInMaintenance(s.ID) && (s.Status == "DOWN" || s.Status == "SSL EXP") {
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downCount++
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}
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@@ -780,8 +786,8 @@ func (m Model) viewDashboard() string {
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var sitesLabel string
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if downCount > 0 {
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sitesLabel = fmt.Sprintf("Sites (%d↓)", downCount)
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} else if len(m.sites) > 0 {
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sitesLabel = fmt.Sprintf("Sites (%d)", len(m.sites))
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} else if totalMonitors > 0 {
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sitesLabel = fmt.Sprintf("Sites (%d)", totalMonitors)
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} else {
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sitesLabel = "Sites"
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}
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@@ -845,12 +851,12 @@ func (m Model) viewDashboard() string {
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}
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}
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upCount := len(m.sites) - downCount
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upCount := totalMonitors - downCount
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var upStr string
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if downCount > 0 {
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upStr = dangerStyle.Render(fmt.Sprintf("%d/%d UP", upCount, len(m.sites)))
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upStr = dangerStyle.Render(fmt.Sprintf("%d/%d UP", upCount, totalMonitors))
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} else {
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upStr = specialStyle.Render(fmt.Sprintf("%d/%d UP", upCount, len(m.sites)))
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upStr = specialStyle.Render(fmt.Sprintf("%d/%d UP", upCount, totalMonitors))
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}
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statusParts := []string{upStr}
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if len(m.nodes) > 0 {
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