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lerko 25f4b20b87
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feat(monitor): save state changes for group monitors
checkGroup() now detects status transitions and persists them as
state change records, same as individual monitors. Groups also
get StatusChangedAt updates and log entries for down/recovery
events. This enables history and SLA views for group monitors.
2026-06-28 11:00:25 -04:00

330 lines
8.2 KiB
Go

package monitor
import (
"context"
"fmt"
"math/rand/v2"
"time"
"gitea.lerkolabs.com/lerkolabs/uptop/internal/models"
)
func (e *Engine) RecordHeartbeat(token string) bool {
if !e.IsActive() {
return false
}
e.mu.RLock()
targetID, ok := e.tokenIndex[token]
e.mu.RUnlock()
if !ok {
return false
}
var (
prevStatus models.Status
name string
alertID int
downSince time.Time
)
_, exists := e.applyState(targetID, func(s *models.Site) {
prevStatus = s.Status
name = s.Name
alertID = s.AlertID
downSince = s.StatusChangedAt // captured before mutation = when it went down
s.LastCheck = time.Now()
s.Status = models.StatusUp
s.FailureCount = 0
s.Latency = 0
s.LastError = ""
s.LastSuccessAt = time.Now()
if prevStatus != models.StatusUp {
s.StatusChangedAt = time.Now()
}
})
if !exists {
return false
}
switch prevStatus {
case models.StatusPending:
e.AddLog(fmt.Sprintf("Push Monitor '%s' received first heartbeat", name))
case models.StatusLate:
e.AddLog(fmt.Sprintf("Push Monitor '%s' heartbeat arrived (was late)", name))
case models.StatusStale:
e.AddLog(fmt.Sprintf("Push Monitor '%s' heartbeat arrived (was stale)", name))
case models.StatusDown:
downDur := ""
if !downSince.IsZero() {
downDur = fmt.Sprintf(" (was down %s)", fmtDurationShort(time.Since(downSince)))
}
e.AddLog(fmt.Sprintf("Push Monitor '%s' recovered%s", name, downDur))
go e.triggerAlert(alertID, "✅ RECOVERY", fmt.Sprintf("Push Monitor '%s' is receiving heartbeats.%s", name, downDur))
}
e.recordCheck(targetID, 0, true)
if prevStatus != models.StatusUp && prevStatus != models.StatusPending {
e.enqueueWrite(writeStateChange{siteID: targetID, fromStatus: string(prevStatus), toStatus: string(models.StatusUp)})
}
return true
}
func (e *Engine) getRecheckChan(id int) chan struct{} {
e.recheckMu.Lock()
defer e.recheckMu.Unlock()
ch, ok := e.recheck[id]
if !ok {
ch = make(chan struct{}, 1)
e.recheck[id] = ch
}
return ch
}
func (e *Engine) signalRecheck(id int) {
ch := e.getRecheckChan(id)
select {
case ch <- struct{}{}:
default:
}
}
func (e *Engine) monitorRoutine(ctx context.Context, id int) {
recheckCh := e.getRecheckChan(id)
// Stagger initial check to avoid thundering herd on startup
stagger := time.Duration(rand.IntN(3000)) * time.Millisecond //nolint:gosec // non-security jitter
select {
case <-time.After(stagger):
case <-ctx.Done():
return
}
e.checkByID(ctx, id)
for {
select {
case <-ctx.Done():
return
default:
}
if !e.IsActive() {
select {
case <-time.After(pollInterval):
case <-ctx.Done():
return
case <-recheckCh:
}
continue
}
e.mu.RLock()
site, exists := e.liveState[id]
e.mu.RUnlock()
if !exists {
return
}
if site.Paused {
select {
case <-time.After(pollInterval):
case <-ctx.Done():
return
case <-recheckCh:
}
continue
}
interval := site.Interval
if interval < minCheckInterval {
interval = minCheckInterval
}
jitter := time.Duration(rand.IntN(interval*100)) * time.Millisecond //nolint:gosec // non-security jitter
select {
case <-time.After(time.Duration(interval)*time.Second + jitter):
case <-ctx.Done():
return
case <-recheckCh:
}
e.checkByID(ctx, id)
}
}
func (e *Engine) checkByID(ctx context.Context, id int) {
if !e.IsActive() {
return
}
e.mu.RLock()
site, exists := e.liveState[id]
e.mu.RUnlock()
if !exists || site.Paused {
return
}
switch site.Type {
case "push":
e.checkPush(ctx, site)
case "group":
e.checkGroup(ctx, site)
default:
result := RunCheck(ctx, site.SiteConfig, e.strictClient, e.insecureClient, e.insecureSkipVerify, e.allowPrivateTargets)
updatedSite := site
updatedSite.HasSSL = result.HasSSL
updatedSite.CertExpiry = result.CertExpiry
updatedSite.Latency = time.Duration(result.LatencyNs)
updatedSite.LastCheck = time.Now()
e.handleStatusChange(updatedSite, result.Status, result.StatusCode, time.Duration(result.LatencyNs), result.ErrorReason)
}
}
func (e *Engine) checkPush(_ context.Context, site models.Site) {
if site.Status == models.StatusPending {
return
}
interval := time.Duration(site.Interval) * time.Second
grace := interval / 2
if grace < minPushGrace {
grace = minPushGrace
}
overdue := site.LastCheck.Add(interval)
staleMark := overdue.Add(grace / 2)
graceEnd := overdue.Add(grace)
now := time.Now()
if now.After(graceEnd) {
if site.Status != models.StatusDown {
e.handleStatusChange(site, string(models.StatusDown), 0, 0, "heartbeat missed")
}
} else if now.After(staleMark) {
if site.Status != models.StatusStale {
e.handleStatusChange(site, string(models.StatusStale), 0, 0, "heartbeat stale")
}
} else if now.After(overdue) {
if site.Status != models.StatusLate {
e.handleStatusChange(site, string(models.StatusLate), 0, 0, "heartbeat overdue")
}
}
}
func (e *Engine) checkGroup(_ context.Context, site models.Site) {
e.mu.RLock()
status := models.StatusUp
hasChildren := false
for _, child := range e.liveState {
if child.ParentID != site.ID || child.Type == "group" {
continue
}
hasChildren = true
if child.Paused || e.isInMaintenance(child.ID) {
continue
}
if child.Status == models.StatusDown || child.Status == models.StatusSSLExp {
status = models.StatusDown
} else if child.Status == models.StatusStale && status != models.StatusDown {
status = models.StatusStale
} else if child.Status == models.StatusLate && status != models.StatusDown && status != models.StatusStale {
status = models.StatusLate
} else if child.Status == models.StatusPending && status != models.StatusDown && status != models.StatusStale && status != models.StatusLate {
status = models.StatusPending
}
}
e.mu.RUnlock()
if !hasChildren {
status = models.StatusPending
}
var prev models.Status
e.applyState(site.ID, func(s *models.Site) {
prev = s.Status
s.Status = status
if status != prev && prev != models.StatusPending {
s.StatusChangedAt = time.Now()
}
})
e.recordCheck(site.ID, 0, !status.IsBroken())
if status != prev && prev != models.StatusPending {
e.enqueueWrite(writeStateChange{siteID: site.ID, fromStatus: string(prev), toStatus: string(status)})
if status.IsBroken() {
e.AddLog(fmt.Sprintf("Group '%s' is %s", site.Name, status))
} else if prev.IsBroken() {
e.AddLog(fmt.Sprintf("Group '%s' recovered", site.Name))
}
}
}
func (e *Engine) EnqueueProbeCheck(siteID int, nodeID string, latencyNs int64, isUp bool) {
e.enqueueWrite(writeProbeCheck{siteID: siteID, nodeID: nodeID, latencyNs: latencyNs, isUp: isUp})
}
// SetAggStrategy must be called before Start: the field is read by the probe
// aggregation path without synchronization.
func (e *Engine) SetAggStrategy(strategy AggregationStrategy) {
e.aggStrategy = strategy
}
func (e *Engine) IngestProbeResult(nodeID string, siteID int, latencyNs int64, isUp bool, errorReason string) {
e.mu.RLock()
site, exists := e.liveState[siteID]
e.mu.RUnlock()
if !exists {
return
}
staleAfter := time.Duration(site.Interval) * time.Second * 3
if staleAfter < time.Minute {
staleAfter = time.Minute
}
now := time.Now()
e.probeResultsMu.Lock()
if e.probeResults[siteID] == nil {
e.probeResults[siteID] = make(map[string]NodeResult)
}
e.probeResults[siteID][nodeID] = NodeResult{
NodeID: nodeID,
IsUp: isUp,
LatencyNs: latencyNs,
CheckedAt: now,
ErrorReason: errorReason,
}
results := make([]NodeResult, 0, len(e.probeResults[siteID]))
for id, r := range e.probeResults[siteID] {
if now.Sub(r.CheckedAt) > staleAfter {
delete(e.probeResults[siteID], id)
continue
}
results = append(results, r)
}
e.probeResultsMu.Unlock()
aggUp, avgLatency := AggregateStatus(results, e.aggStrategy)
probeStatus := models.StatusUp
if !aggUp {
probeStatus = models.StatusDown
}
updatedSite := site
updatedSite.Latency = time.Duration(avgLatency)
updatedSite.LastCheck = time.Now()
e.handleStatusChange(updatedSite, string(probeStatus), 0, time.Duration(avgLatency), errorReason)
}
func (e *Engine) GetProbeResults(siteID int) map[string]NodeResult {
e.probeResultsMu.RLock()
defer e.probeResultsMu.RUnlock()
src := e.probeResults[siteID]
cp := make(map[string]NodeResult, len(src))
for k, v := range src {
cp[k] = v
}
return cp
}