Files
uptop/internal/monitor/sites.go
T
lerko a5fd3aec90
CI / test (pull_request) Successful in 1m56s
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refactor: propagate context.Context through call chains
Thread context.Context from callers instead of creating
context.Background() at every call site. Engine stores its
lifecycle ctx for use by triggerAlert goroutines. TUI Model
carries ctx for store operations in Cmd closures. CLI commands
create a root ctx and thread it through openStore, seed
functions, and init methods.

Only two intentional context.Background() remain in non-root
positions: engine constructor default (overridden by Start)
and drainWrites (parent already cancelled at shutdown).
2026-06-27 19:43:44 -04:00

159 lines
3.5 KiB
Go

package monitor
import (
"context"
"fmt"
"time"
"gitea.lerkolabs.com/lerkolabs/uptop/internal/models"
)
func (e *Engine) SetActive(active bool) {
e.activeMu.Lock()
defer e.activeMu.Unlock()
if e.isActive != active {
e.isActive = active
status := "RESUMED (Active)"
if !active {
status = "PAUSED (Passive)"
}
e.AddLog(fmt.Sprintf("Engine %s", status))
}
}
func (e *Engine) IsActive() bool {
e.activeMu.RLock()
defer e.activeMu.RUnlock()
return e.isActive
}
func (e *Engine) GetAllSites() []models.Site {
e.mu.RLock()
defer e.mu.RUnlock()
sites := make([]models.Site, 0, len(e.liveState))
for _, s := range e.liveState {
sites = append(sites, s)
}
return sites
}
func (e *Engine) GetLiveState() map[int]models.Site {
e.mu.RLock()
defer e.mu.RUnlock()
cp := make(map[int]models.Site, len(e.liveState))
for k, v := range e.liveState {
cp[k] = v
}
return cp
}
func (e *Engine) addToTokenIndex(site models.Site) {
if site.Type == "push" && site.Token != "" {
e.tokenIndex[site.Token] = site.ID
}
}
func (e *Engine) removeFromTokenIndex(id int) {
for token, sid := range e.tokenIndex {
if sid == id {
delete(e.tokenIndex, token)
return
}
}
}
func (e *Engine) UpdateSiteConfig(cfg models.SiteConfig) {
e.mu.Lock()
if existing, ok := e.liveState[cfg.ID]; ok {
e.removeFromTokenIndex(cfg.ID)
existing.SiteConfig = cfg
e.liveState[cfg.ID] = existing
e.addToTokenIndex(existing)
}
e.mu.Unlock()
e.signalRecheck(cfg.ID)
}
func (e *Engine) RemoveSite(id int) {
e.mu.Lock()
e.removeFromTokenIndex(id)
delete(e.liveState, id)
e.mu.Unlock()
e.removeHistory(id)
e.probeResultsMu.Lock()
delete(e.probeResults, id)
e.probeResultsMu.Unlock()
e.recheckMu.Lock()
delete(e.recheck, id)
e.recheckMu.Unlock()
}
func (e *Engine) ToggleSitePause(id int) bool {
var (
paused bool
name string
)
_, ok := e.applyState(id, func(s *models.Site) {
s.Paused = !s.Paused
paused = s.Paused
name = s.Name
})
if !ok {
return false
}
if paused {
e.AddLog(fmt.Sprintf("Monitor '%s' paused", name))
} else {
e.AddLog(fmt.Sprintf("Monitor '%s' resumed", name))
}
return paused
}
// applyState atomically reads, mutates, and writes back the live entry for id.
// The mutator runs under the engine write lock and receives a pointer to the
// CURRENT live state, so concurrent config edits, pauses, and heartbeats are
// never clobbered by a stale snapshot. The mutator must only touch runtime /
// check-result fields — config fields (Name/URL/Type/Token/Interval/AlertID/…)
// are owned by UpdateSiteConfig and must not be written here. Returns the
// post-mutation copy and whether the site still exists.
func (e *Engine) applyState(id int, mutate func(s *models.Site)) (models.Site, bool) {
e.mu.Lock()
defer e.mu.Unlock()
cur, ok := e.liveState[id]
if !ok {
return models.Site{}, false
}
mutate(&cur)
e.liveState[id] = cur
return cur, true
}
func (e *Engine) GetDisplayStatus(site models.Site) string {
if site.Paused {
return "PAUSED"
}
if e.isInMaintenance(site.ID) {
return "MAINT"
}
return string(site.Status)
}
func (e *Engine) GetStateChanges(ctx context.Context, siteID int, limit int) []models.StateChange {
changes, err := e.db.GetStateChanges(ctx, siteID, limit)
if err != nil {
return nil
}
return changes
}
func (e *Engine) GetStateChangesSince(ctx context.Context, siteID int, since time.Time) []models.StateChange {
changes, err := e.db.GetStateChangesSince(ctx, siteID, since)
if err != nil {
return nil
}
return changes
}