Files
uptop/internal/tui/table_helpers.go
T
lerko e84b64f8ed feat(tui): zebra striping, detail breadcrumb, sparkline stats, collapse persistence
Add alternating row backgrounds for easier table scanning. Detail panel
now shows breadcrumb path (Sites > Group > Name) and min/avg/max latency
stats below the sparkline. Group collapse state persists across restarts
via new preferences table in both SQLite and Postgres.
2026-05-22 20:53:23 -04:00

88 lines
2.0 KiB
Go

package tui
import (
"github.com/charmbracelet/lipgloss"
"github.com/charmbracelet/lipgloss/table"
)
var (
tableHeaderStyle = lipgloss.NewStyle().
Foreground(lipgloss.Color("#7D56F4")).
Bold(true).
Padding(0, 1)
tableCellStyle = lipgloss.NewStyle().Padding(0, 1)
tableSelectedStyle = lipgloss.NewStyle().
Padding(0, 1).
Bold(true).
Foreground(lipgloss.Color("#ffffff")).
Background(lipgloss.Color("#3b3b5c"))
tableBorderStyle = lipgloss.NewStyle().
Foreground(lipgloss.Color("#444"))
tableZebraStyle = lipgloss.NewStyle().
Padding(0, 1).
Background(lipgloss.Color("#1a1a2e"))
)
type StyleOverride func(row, col int) *lipgloss.Style
func (m Model) renderTable(headers []string, items int, buildRows func(start, end int) [][]string, colWidths []int, styleOverride StyleOverride) string {
if items == 0 {
return ""
}
end := m.tableOffset + m.maxTableRows
if end > items {
end = items
}
selectedVisual := m.cursor - m.tableOffset
rows := buildRows(m.tableOffset, end)
tableWidth := m.termWidth - chromePadH - 2
if tableWidth < 40 {
tableWidth = 40
}
t := table.New().
Border(lipgloss.RoundedBorder()).
BorderStyle(tableBorderStyle).
Width(tableWidth).
Headers(headers...).
Rows(rows...).
StyleFunc(func(row, col int) lipgloss.Style {
if row == table.HeaderRow {
return tableHeaderStyle
}
isSelected := row == selectedVisual
if styleOverride != nil {
if s := styleOverride(row, col); s != nil {
style := *s
if isSelected {
style = tableSelectedStyle.Foreground(s.GetForeground())
}
if col < len(colWidths) && colWidths[col] > 0 {
style = style.Width(colWidths[col])
}
return style
}
}
base := tableCellStyle
if row%2 == 1 {
base = tableZebraStyle
}
if isSelected {
base = tableSelectedStyle
}
if col < len(colWidths) && colWidths[col] > 0 {
base = base.Width(colWidths[col])
}
return base
})
return "\n" + t.Render()
}